Play Bomb Jack 2, a flash remake of the classic puzzle game. Collect the bombs and avoid the bad guys. Get the fused bomb first. Please wait for the game to load. Game not loading? Please enable Active X Content by clicking the circle with a strike through icon in the address bar which looks like this () and clicking the 'Turn Off Active X Filtering' button.
If you are using an iphone please install flash via the app store to play the games.
Click logo on screen to start, then click play. Use the arrows to move. Spacebar to jump.
History of Bomb Jack II
Bomb Jack II was released in 1987. It is a licenced European 8-bit home computer-based follow-up of the arcade game Bomb Jack.
Despite the name, Bomb Jack II has close to no resemblance to the original title. In this game, the character has to collect pots of gold by jumping from one platform to another while avoiding enemies or pushing them away. The jump is only possible if the target platform is on the same horizontal or vertical level as the one that the player is on. This adds an interesting innovative puzzle element, but also a frustrating experience as it takes a lot of trial and error, together with mental effort, to memorize correct solution patterns. The enemies in the game have an ability to transform into stronger and more difficult ones as you collect more pots. So, even though the player's character can push them off the platform in order to not be pushed off by them, it is advised to avoid battle as the player has only a limited amount of fighting energy.
Generally, the game is original on its own. It brings new and creative rules to the puzzle genre and can be considered a challenging and interesting game. But positioned as a sequel to Bomb Jack, it fails to continue the franchise. There are no mentions of this game from the creators of the original Bomb Jack; there are no bombs in the game; and a Thundercats musical theme is played in the background for no particular reason.
Bomb Jack II was released on four platforms: Amstrad CPC, Commodore 64, ZX Spectrum, and Commodore 16. It received a score of overall 80% in a ZZAP!64 magazine, but did not gain much popularity as it was considered a frustrating experience to those who expected gameplay similar to the original Bomb Jack.
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