History of Phoenix the Space Shooter Game
Phoenix, one of the classic arcade space shooters, is an innovative and distinctive game of the 80's. It was developed by Amstar Electronics (which was located in Phoenix, Arizona), and first released in the USA and Japan.
In the game, like in most examples of the space shoot-'em-up genre, the player controls a spaceship that moves horizontally at the bottom of the screen, firing projectiles at the enemies that appear above it. The enemies, which are represented with shapes of phoenix birds, shoot missiles at the player's ship and occasionally dive down in attempt of crashing into it.
Phoenix was one of the first full color arcade games of the time, which made it stand out among the crowd. It was one of the first arcade games to introduce a game boss as a separate challenge (the Phoenix mothership) and it is this particular game that had those distinctive shooting sounds which became so well-known to the fans of the genre.
It was sold by many different companies at the same time, and that ended up in several different arcade cabinets. Some of them have joysticks on the control panel while others have only buttons. Despite the slight difference in releases, Phoenix cabinets are famous for using a unique wiring harness, not known to be compatible with other games.
The game has received an official sequel called Pleiads, several ports to other consoles and a whole set of clones and variations, what shows the popularity and significance of the game.